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About Me
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My name is Nigel, I'm a 3D Artist with 6 years of experience in the industry.
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Since university, I have had the pleasure of working with Black Delta studios on an upcoming racing project, predominantly utilising Unreal Engine 4, Substance Designer and Autodesk 3ds Max.
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This project has really given me the experience to achieve what I thought was impossible, and instilled an attention to detail and passion that I can build upon and carry forward.
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I love keeping up with the latest industry trends, but I'm also a bit of a retro gamer at heart.
Personally I love games with a creative flair or that offer a unique experience, be it visual, concept or in gameplay variation.
Contact
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