My name is Nigel, I'm a 3D Artist with 6 years of experience in the industry.
Since university, I have had the pleasure of working with Black Delta studios on an upcoming racing project, predominantly utilising Unreal Engine 4, Substance Designer and Autodesk 3ds Max.
This project has really given me the experience to achieve what I thought was impossible, and instilled an attention to detail and passion that I can build upon and carry forward.
I love keeping up with the latest industry trends, but I'm also a bit of a retro gamer at heart.
Personally I love games with a creative flair or that offer a unique experience, be it visual, concept or in gameplay variation.